Graphic card shader model 3.0

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How well it runs is dependent on the complexity of your project. Generally content developed with Unity can run pretty much everywhere. Universal Windows Platform: Windows 10 (64-bit), Visual Studio 2015 with C++ Tools component or later and Windows 10 SDK.Android: Android SDK and Java Development Kit (JDK) IL2CPP scripting backend requires Android NDK.iOS: Mac computer running minimum macOS 10.12.6 and Xcode 9.0 or higher.The rest mostly depends on the complexity of your projects.Īdditional platform development requirements:.GPU: Graphics card with DX10 (shader model 4.0) capabilities.

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